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ptv1n2.arc
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SAMPLE.C
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C/C++ Source or Header
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1990-06-14
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/*
SAMPLE.C - Written by Jake Richter, Panacea Inc.
(Minor portions of this code appear in "Programming the 8514/A"
from M&T Publishing)
This code demonstrates the use of the IBM Adapter Interface.
This program can be run by compiling it with the
following line using MSC v5.1:
CL -c SAMPLE.C
LINK SAMPLE.C CALLAFI.OBJ
*/
/*---------------------------------------------------------------------------
Include file section
Include everything but the kitchen sink.
---------------------------------------------------------------------------*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <fcntl.h>
#include <dos.h>
#include <conio.h>
#include <io.h>
#include <malloc.h>
#include <sys\types.h>
#include <sys\stat.h>
#include "ibmafi.h" /* Used for AI info. Includes AFIDATA.H */
/*---------------------------------------------------------------------------
Global and Static definitions
---------------------------------------------------------------------------*/
static HSCOL_DATA hscol = {4, 0};
/*---------------------------------------------------------------------------
Code
---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------
FillRect(x, y, width, height, color)
Fill a "width"x"height" rectangle with "color" at location "x,y".
Use current drawing environment.
---------------------------------------------------------------------------*/
void FillRect(x, y, width, height, color)
int x, y, width, height, color;
{
/* Define the data structure */
static HRECT_DATA rect = {8, 0, 0, 0, 0};
hscol.index = color; /* Set color passed value */
HSCOL(&hscol);
rect.coord.x_coord = x;
rect.coord.y_coord = y;
rect.width = width;
rect.height = height; /* Set rectangle parameter block */
HRECT(&rect); /* Fill the rectangle */
return;
}
/*---------------------------------------------------------------------------
DrawLine(x1, y1, x2, y2, color)
Draws a line from "x1,y1" to "x2,y2" in color.
---------------------------------------------------------------------------*/
void DrawLine(x1, y1, x2, y2, color)
int x1, y1, x2, y2, color;
{
/* Define the data structure */
static HLINE_DATA(2) line = {8, 0, 0, 0, 0};
hscol.index = color; /* Set color passed value */
HSCOL(&hscol);
line.coords[0].x_coord = x1; /* Set the first coordinate */
line.coords[0].y_coord = y1;
line.coords[1].x_coord = x2;
line.coords[1].y_coord = y2; /* Set the second coordinate */
HLINE(&line); /* Draw the line */
return;
}
/*---------------------------------------------------------------------------
main(argc, argv)
Where all the action happens. No passed parameters are used.
---------------------------------------------------------------------------*/
main(argc, argv)
int argc;
char **argv;
{
/*
Allocate the data areas for the HQDPS, HOPEN, and HINIT
commands. The non-zero values for initialization are
the parameter block sizes. The structure definitions for
HQDPS_DATA, HOPEN_DATA, HCLOSE_DATA, and HINIT_DATA are
located in AFIDATA.H.
*/
static HQDPS_DATA stateInfo = { 6, 0, 0, 0 };
static HOPEN_DATA openData = { 3, 0, 0 };
static HINIT_DATA stateData = { 2, 0 };
static HCLOSE_DATA closeData = { 2, 1 };
char *stateBuffer; /* Pointer to task buffer */
char far *statAddr; /* Pointer to task buffer */
int i, j, x, y, count;
int deltaX, deltaY;
if(!getafi()) /* Is AI loaded? */
{
printf("Error! No Adapter Interface Loaded.\n");
exit(1);
}
/*
Get the size of the state buffer. The C call "HQDPS" is
actually a macro definition in IBMAFI.H. This applies
to all the other AI calls as well.
*/
HQDPS(&stateInfo);
/*
Use the state buffer size to dynamically allocate
memory for the state buffer. The "+ 15" is necessary
because HINIT requires the segment of the state buffer,
and the buffer is assumed to start at offset 0 of that
segment. By adding 15 to the size, we make sure that we
have allocated enough space for the buffer even in the
worst case situation in which the segment alignment is
furthest off. Remember that segment alignment occurs at
16 byte intervals where the linear address' least
significant nibble is 0.
*/
stateBuffer = (char *) malloc(stateInfo.size + 15);
statAddr = (char far *) stateBuffer;
/*
Get the segment of the state buffer. Make sure to
account for an allocation that is not segment boundary
aligned.
*/
stateData.segment = FP_SEG(statAddr) + ((FP_OFF(statAddr) + 15) >> 4);
/*
Initialize the parameters for the HOPEN command and
make the call. The HOPEN command opens the AI for use.
After the call has returned, check the return flags for
an error condition.
*/
openData.oflags = 0x00;
openData.mode = 0; /* Set the 1024x768 mode */
HOPEN(&openData);
if (openData.iflags)
{
printf("An error occurred while trying to open the AI!\n");
exit(2);
}
/*
No error occurred, so get the state information so we
can start drawing.
*/
HINIT(&stateData);
/*
Now it's time to draw some things. First, let's "bounce"
filled rectangles around the display.
*/
x = y = 0; /* Start position */
deltaX = 11;
deltaY = 17; /* Indicates rectangle velocity */
while (!kbhit()) /* Exit when a key is pressed */
{
count = 5000; /* 5000 rectangles */
while (count--)
{ /* Draw a 40x20 rectangle at x,y in diff. colors */
FillRect(x, y, 40, 20, (count & 0x0F));
x += deltaX;
if (x < 0 || x > 983)
{ /* If either edge goes too far, change direction */
deltaX *= -1;
x += deltaX;
}
y += deltaY;
if (y < 0 || y > 747)
{ /* If either edge goes too far, change direction */
deltaY *= -1;
y += deltaY;
}
}
/*
Now let's draw some line sweeps to create moire patterns, but
use the last rectangle point as our "center".
*/
for (i = 0; i < 1024; i += 2)
{
DrawLine(x, y, i, 0, i & 0x0F);
DrawLine(x, y, 1023 - i, 767, i & 0x0F);
}
for (i = 0; i < 768; i += 2)
{
DrawLine(x, y, 0, i, i & 0x0F);
DrawLine(x, y, 1023, 767 - i, i & 0x0F);
}
} /* Do the whole thing over again */
if (!getch()) /* If function key, get second code */
getch();
/*
Now that we are done drawing, it's time to clean up
after ourselves. This includes closing the AI and
deallocating the state buffer.
*/
HCLOSE(&closeData);
free(stateBuffer);
return(0); /* No errors to report */
}